Tutorial with Jonathan 05/06/18

Tutorials
  • Secret Lives of Colour, book
  • Theodore Adorno- colour/white
  • reconciling the conceptual and the making process, balancing
  • Tim Pickup, papier mache work (Drag project ref)
  • Email Jonathan about video game and he will forward it on to MA Illustration
  • papier mache bones?
  • Could the drag crossover into the video game? Could I make characters for the game out of papier mache?
  • build my desk!!
  • work out how I will balance work, making, and research paper over the summer
  • 3D print branch, bones, bottle, brick, rope? Where?
  • final outcome + outcome of the show
  • Science- human and the mind, how the human mind works regarding disgust- BCC programme on it, check BOB, research disgust
  • research materials and perceptions
  • galleries and hospitals- why white?
  • does black enhance/dull some colours?
  • grey for Adobe programmes- why?
  • white primed canvasses, Pre-Raphelite, better for showing up bright colours

1 to 1 Tutorial 16/01/18

Tutorials

River Project:

  • moving away from vacuum forming as I feel I can get better casts in other materials due to the restrictions of vacuum forming, now moving towards metal, resin, plaster and ceramics
  • “The Detectorists” TV show
  • Mudlarking- how it has transitioned from a way for the very lowest of society to scavenge for survival, to a middle class pastime involving expensive permits and equipment
  • “Secret Lives of Colour” by Kassia ST Clair – reserve in library and read it
  • “Re-imagining Scott: Objects and Journeys” by Paul Coldwell – borrow from library and read
  • 3D scanning and printing- could work with some of my found objects
  • “Shop of Possibilities”

Perfect Victim:

  • focus on narrative, use simple, still illustrations and focus on the branches of the story and how player decisions affect the narrative
  • do interviews with woc, trans women, non binary people (who previously identified as femme/women)
  • use interviews as a base to write scenes in the game
  • Put call out for illustrator and games designer when ready

First Tutorial with Jonathan

Tutorials

Some brief notes from my first tutorial with Jonathan

  • exploring white, the symbolism, what it means in art, how it can change perceptions
  • my two main projects (the video game and the river project) run in parallel with each other- the first being predominantly research based at this point in time, the latter being predominantly about research through making, colour, and the properties of different materials. They are separate but I am dividing my time between them fairly equally, so that I stay interested in both projects
  • to take my river project forwards- borrow a camera and macro lens from the CLS and photograph the bones- these photographs will be work in themselves, but I can then draw them and/or make prints based on them. Also I need to continue using the vacuum form machine when it is fixed
  • Jonathan needs to put me in contact with an online student on the course called Charlotte, who is looking at psychology of colour and mental health
  • Type up notes on the Rachel Whiteread exhibition with photos